Replenishment

= Replenishment = School transmutation; Level Alchemist 2, Druid 2, Ranger 2, Shaman 2, Witch 2

CASTING

Casting Time 1 standard action

Components V, S, M (an apical meristem from a rose)

EFFECT

Range touch

Targets creature touched

Duration 1 minute

Saving Throw Fortitude negates (harmless); Spell Resistance yes (harmless)

DESCRIPTION

You awaken the healing potential in the target. As a move action or a swift action, the affected creature heals 1d6+1 hit points. This action can be used four times plus one additional time at caster levels 6 and 9.