Confusion ruling

The rules regarding confusion and the confused status are not clear about how to carry out the attack compulsion.


 * 1) If a confused character that must attack is not able to make a ranged attack using the weapons they have in hand (and ammo retrievable as a free action), that confused character moves in the most direct path to the target, ignoring all risk of attacks of opportunity, but avoids hazardous obstacles. This can include sprinting and charging if necessary to reach the target. A confused character will throw a weapon with a range increment within the maximum range, regardless of range penalty.
 * 2) The confused character then makes a single attack with a weapon in hand to deal damage to the target. If they are holding no weapon, they will use an unarmed attack. The confused character uses no special attacks, options, or maneuvers. The character doesn't move to mitigate defensive or offensive penalties.
 * 3) If there are any other choices that has to be made (such as between which wielded weapon to use or equidistant paths) the player makes that choice.