Vital might of earth

= Vital might of earth = School conjuration (healing) [earth]; Level Druid 2, Ranger 2, Shaman 2, Summoner 2, Witch 2

Casting Time 1 standard action

Components V, S, M (a ball of clay)

EFFECT

Range close (25ft +5ft/2 levels)

Target 5ft radius burst

Duration 1 round

Saving Throw Fortitude negates (harmless); Spell Resistance Yes

DESCRIPTION

You summon the restorative powers of earth. The targeted area begins to glow. Any creature within the area are healed for double the amount. When this spell ends, living creatures in the area are healed for 5 hit points. The amount healed increases by 1 at levels 5, 7, and 10.