Dark vigor

= Dark vigor = School illusion (shadow); Level Bard 2, Magus 2, Sorcerer/wizard 2, Witch 2

CASTING

Casting Time 1 standard action

Components V, S, M (a drop of liquid shadow from the plane of shadow)

EFFECT

Range touch

Target creature touched

Duration 1 minute/level

Saving Throw Will negates (harmless), see text; Spell Resistance yes (harmless)

DESCRIPTION

You bolster the target with shadowy energy. Target gains 15 temporary hit points plus 2 per caster level (maximum 35). The first time the target takes damage a source, that source may make a will save. If they succeed then their attack does not deal damage to this temporary hit points, but must attempt another save each subsequent attack against the target