Fey healing

= Fey healing = School conjuration (healing); Level Druid 1, Ranger 1, Shaman, Witch 1

Casting Time 1 standard action

Components V, S, M (blood from a fey)

EFFECT

Range touch

Target living creature touched

Duration 1 min/level or until discharged

Saving Throw Will negates (harmless); Spell Resistance Yes

DESCRIPTION

You infuse the target with the positive energy of the first world. You heal the target for 1d10 damage.

Whenever the target receives healing from a spell, spell-like ability, or supernatural ability, increase the amount by 2 per dice. If the healing source has no dice instead increase the healing by 2 per spell level. If it has no spell level either, increase the healing by 1 per caster level or hit die of the source. This effect ends after it has healed 2 hit points per caster level (Max 10).

In addition, any damage reduction the target possesses is overcome by cold iron weapons.

Based on (overpowered) feat fey foundling